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Jugs Football Passing Machine

by Jugs
Original price $3,995.00 - Original price $3,995.00
Original price
$3,995.00
$3,995.00 - $3,995.00
Current price $3,995.00

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Jugs | Football Passing Machine

Jugs Football Passing Machine

A football is the awkward ball. It is not round, it does not leave a machine the way a baseball does, and how it turns in the air decides whether a receiver catches it on his hands or off his chest. The Jugs Football Passing Machine is the one machine in this group whose manufacturer page publishes a choice of ball flight: Jugs states it throws any kind of pass, including spirals or end-over-end kicks, from 5 to 80 yards with adjustable speeds. A spiral is the ball a receiver catches on a route. An end-over-end kick is the ball a returner fields. One machine, two flights, and the coach picks.

The Football Passing Machine is the longer and faster of the two Jugs football machines: 20-70 mph across a 5 to 80 yard range, on a 130 lb. frame driven by a single 1/4 HP motor. Jugs states it throws perfect passes, punts and kickoffs to any precise spot on your field, which is the full special teams set, and that running backs, tight ends and wide receivers get more practice catching passes in a week than they normally get in an entire season. It runs on 110V, and Jugs states it now has both AC and DC capabilities, with a Bluetti Premium 30 Portable Power Station currently free with a football machine purchase. Regulation size footballs, with leather recommended. Jugs publishes a 20 year life expectancy for the machine.

Speed Range
20-70 mph
Adjustable on the dial
Throwing Range
5 to 80 yd
Any precise spot on the field
Ball Flights
Two
Spirals or end-over-end
Machine Weight
130 lbs.
Single 1/4 HP motor
Spirals or end-over-end kicks Passes, punts and kickoffs 5 to 80 yards at 20-70 mph 20 year life expectancy
Jugs Football Passing Machine on a practice field

Inside the machine

Four Things Jugs Publishes About This Machine

The Football Passing Machine is the longer-range of the two Jugs football machines, and the only one whose page names kickoffs and a choice of ball flight.

🏈
A Football Leaves This Machine Two Ways
Every other machine in this group throws a round ball, and a round ball only has one flight. A football has two that matter, and Jugs publishes both for this machine: spirals or end-over-end kicks, from 5 to 80 yards, with adjustable speeds. The distinction is the whole reason a program buys a machine and not a ball bag. A spiral arrives nose-first and stable, which is the ball a wide receiver reads over his shoulder on a go route. An end-over-end kick tumbles, which is the ball that hangs, and it is the ball a punt returner has to judge for a full flight before it comes down. Jugs specifies regulation size footballs and recommends leather ones, which is the ball a machine set for a spiral is calibrated around.
Spirals or end-over-end
📏
Five Yards to Eighty
Jugs publishes a 5 to 80 yard range and states the machine throws to any precise spot on your field. Eighty yards is twenty more than the Field General publishes, and it is the figure that puts a kickoff in play: a ball placed deep in an end zone from a fixed position, over and over, so a return unit can practice the same setup until the blocking fits. At the other end, 5 yards covers screen work, hands drills and short check-downs.
5 to 80 yards
🕑
Twenty to Seventy Miles an Hour
The published speed range is 20-70 mph, driven by a single 1/4 HP motor, with speed set on the dial. Seventy at the top is 10 mph faster than the Field General, and 20 at the bottom is slow enough for a youth hands drill. Speed and distance are separate settings, so a coach can put a soft ball 40 yards downfield or drive a hard one 15 yards into a tight window.
Single 1/4 HP motor
👥
Passes, Punts and Kickoffs From One Machine
Jugs states the machine throws perfect passes, punts and kickoffs to any precise spot on your field, and that running backs, tight ends and wide receivers get more practice catching passes in a week than they normally get in an entire season. The manufacturer's fourth point is the scheduling one: run drills with any team without relying on quarterbacks or kickers. A special teams period stops competing with the offense for the quarterback's arm.
20 year life expectancy

The published figures

Eight Facts From Jugs on This Machine

Every line below appears on the manufacturer's own Football Passing Machine page.

🕑
20-70 mph speed range
Adjustable speeds
📏
Throws 5 to 80 yards
Any precise spot
🏈
Spirals or end-over-end kicks
Two ball flights
👥
Passes, punts and kickoffs
Full special teams set
🏋
Weighs 130 lbs.
Single 1/4 HP motor
🔌
AC and DC capabilities
110V in the U.S.
🏉
Regulation size footballs
Leather recommended
📅
20 year life expectancy
Jugs' published figure

Closer look

Three Reasons a Program Buys This Machine

Jugs Football Passing Machine throwing a spiral
Ball flight

Spiral or End-Over-End

Jugs states this machine throws any kind of pass, including spirals or end-over-end kicks, from 5 to 80 yards with adjustable speeds. Two flights out of one machine is what lets a single purchase cover the passing game and the kicking game. The spiral setting is the one a receiver corps lives on: a stable nose-first ball that arrives the same way every rep, so a player working on catching away from his body gets to work on that and nothing else. The end-over-end setting is the punt and kickoff ball, tumbling and hanging, which is a different read entirely for the man under it. Jugs specifies regulation size footballs and recommends leather.

  • Spirals for passing and route work
  • End-over-end kicks for punts and kickoffs
  • Both flights across the full 5 to 80 yard range
  • Regulation size footballs, leather recommended
  • Adjustable speeds from 20 to 70 mph
Spirals End-over-end Leather footballs
Jugs Football Passing Machine throwing downfield
Reach and pace

Eighty Yards at Seventy Miles an Hour

Jugs publishes 5 to 80 yards and 20-70 mph for this machine, and states it throws to any precise spot on your field. Both figures sit above the Field General, which publishes 5 to 60 yards and 20-60 mph. The extra 20 yards is what makes kickoff work possible from a fixed machine position, and the extra 10 mph is what puts a 70 mph ball into a window a defensive back has to close on. Distance and speed are set independently, so the same 40-yard throw can arrive as a lofted ball or a line drive.

  • 20-70 mph published speed range
  • 5 to 80 yards published throwing range
  • Single 1/4 HP motor
  • Weighs 130 lbs.
  • Twenty yards and 10 mph beyond the Field General
80 yards 70 mph 130 lbs.
Jugs Football Passing Machine used for special teams work
Practice load

A Season of Catches in a Week

Jugs states that with this machine, running backs, tight ends and wide receivers get more practice catching passes in a week than they normally get in an entire season, and that it offers optimum efficiency for practice: run drills with any team without relying on quarterbacks or kickers. Volume is the point. Reps are the only currency a receiver has, and a quarterback's arm is the limit on how many the group gets in a normal period. The machine removes the limit for the catching group and gives the quarterbacks their own field back. Jugs publishes a 20 year life expectancy for the machine, and it now runs on both AC and DC.

  • Throws perfect passes, punts and kickoffs
  • Run drills without relying on quarterbacks or kickers
  • Runs on 110V, with both AC and DC capabilities
  • Bluetti Premium 30 Portable Power Station currently free with purchase
  • 20 year life expectancy published by Jugs
AC and DC Free power station 110V

Compare

Four Jugs Machines for Other Sports

Lacrosse, soccer and two football machines. The Football Passing Machine is the long one: 80 yards, 70 mph, and the only page of the four that publishes a choice between spirals and end-over-end kicks.

Jugs Lacrosse Machine
Jugs Lacrosse Machine
Fires lacrosse balls 20-60 mph over a 60-plus yard range, with legs that set to 45 in., 54 in. or 63 in. delivery heights.
20-60 mph 60+ yard range 3 leg heights 360-degree base
Shop the Jugs Lacrosse Machine
Jugs Soccer Machine
Jugs Soccer Machine
Kicks up to 80 yards at speeds up to 70 mph, with ball height and spin adjustable on the spot for crosses and set plays.
Up to 70 mph Up to 80 yards Adjustable spin 2-year warranty
Shop the Jugs Soccer Machine
Jugs Field General Football Machine
Jugs Field General Machine
Throws accurately from 5 to 60 yards and simulates punts with over 5 seconds of hang time, at less than 95 pounds with its own transport wheel.
20-60 mph 5 to 60 yards Under 95 pounds 5+ second hang time
Shop the Jugs Field General Machine
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Jugs Football Passing Machine
Jugs Football Passing Machine
Throws spirals or end-over-end kicks from 5 to 80 yards at 20-70 mph, covering passes, punts and kickoffs from a 130 lb frame.
20-70 mph 5 to 80 yards 130 lbs AC and DC power
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Questions

Frequently Asked Questions

20-70 mph. Jugs describes the speeds as adjustable, set on the dial, with a single 1/4 HP motor driving the machine. That is 10 mph above the Field General's published ceiling.
Jugs publishes 5 to 80 yards and states the machine throws to any precise spot on your field. The 80-yard end is what makes kickoff drills workable from a fixed machine position; the 5-yard end covers screens and hands work.
Both. Jugs states the machine throws any kind of pass, including spirals or end-over-end kicks, from 5 to 80 yards with adjustable speeds. This is the only machine in this group whose manufacturer page publishes a choice of ball flight, because it is the only one throwing a ball that is not round.
Jugs states it throws perfect passes, punts and kickoffs to any precise spot on your field. Kickoffs are named on this machine's page and not on the Field General's. Jugs also states that running backs, tight ends and wide receivers get more practice catching passes in a week than they normally get in an entire season.
130 lbs. That is 35 pounds heavier than the Field General, which Jugs publishes at less than 95 pounds. Jugs does not publish overall dimensions or a folded size for the Football Passing Machine.
Jugs does not state one on its current Football Passing Machine page. The manufacturer does publish a transport wheel for the Field General, so the omission here looks deliberate. Confirm with Jugs before assuming a wheel is included on a 130 lb. machine.
110V in the U.S., and Jugs states the machine now has both AC and DC capabilities. Jugs is currently including a Bluetti Premium 30 Portable Power Station free with a football machine purchase: 13 lbs., 3 to 5 hours of runtime, and a 50-minute charge from 0 to 80 percent. Treat the free station as a current offer and confirm it on your order.
Jugs specifies regulation size footballs and states that leather footballs are recommended. No other ball type is named on the manufacturer's page.
Jugs publishes no feed rate and no hopper capacity for this machine, and lists no automatic feeder attachment for it. Balls are loaded by hand. Any passes-per-hour figure you may have seen for a Jugs football machine does not appear on the manufacturer's current page.
Jugs does not publish a short leg option for the Football Passing Machine on its current page. Ask Jugs directly if you need a low delivery point for long-snapping or field goal drills, and treat any short-leg reference elsewhere as unconfirmed.
Jugs publishes a 20 year life expectancy for the Football Passing Machine. That is a durability figure from the manufacturer, and it is separate from the guarantee terms, which are listed in the warranty tab on this page.
Reach and ball flight against portability. This machine throws 20-70 mph from 5 to 80 yards, publishes the spiral or end-over-end selection, and is the one Jugs names for kickoffs, at 130 lbs. The Field General throws 20-60 mph from 5 to 60 yards at less than 95 pounds with its own transport wheel, and Jugs frames it around passes and punts with over 5 seconds of hang time. Both now run on AC and DC, and both currently ship with the free Bluetti Premium 30.
  • Throws passes, punts and kickoffs: To any precise spot on your field
  • Any kind of pass: Spirals or end-over-end kicks
  • Throwing distance: 5 to 80 yards with adjustable speeds
  • Speed range: 20-70 mph
  • Motor: Single 1/4 HP motor
  • Weight: 130 lbs.
  • AC and DC capabilities: Now runs on either supply
  • Free power station: Bluetti Premium 30 Portable Power Station included with purchase
  • Power station figures: 13 lbs., 3 to 5 hours of runtime, 50-minute charge from 0 to 80 percent
  • More practice time: Running backs, tight ends and wide receivers catch more passes in a week than in an entire season
  • Practice efficiency: Run drills with any team without relying on quarterbacks or kickers
  • Footballs: Regulation size footballs, leather recommended
  • Life expectancy: 20 years
  • SKU: FPM-00
  • Speed range: 20-70 mph
  • Throwing distance: 5 to 80 yards
  • Throw types: Spirals or end-over-end kicks; passes, punts and kickoffs
  • Weight: 130 lbs.
  • Motor: Single 1/4 HP
  • Power: 110V (U.S.); AC and DC capabilities
  • Included power station: Bluetti Premium 30 Portable Power Station, 13 lbs., 3 to 5 hours, 50-minute charge to 80 percent
  • Ball type: Regulation size footballs; leather recommended
  • Life expectancy: 20 years
  • Warranty: 2-year guarantee on all parts, normal wear and factory defects
  • Feed rate: Not published by Jugs
  • Dimensions: Not published by Jugs

JUGS Sports guarantees that the JUGS® Products are well made; of good materials, and workmanship; and agrees that if, within the warranties listed, after shipment thereof, any part so guaranteed should fail because of defective material or workmanship in its manufacture, the Company will repair or replace such part, free of charge F.O.B. to its factory in Tualatin, Oregon; provided, however, that upon request, the Buyer shall return the allegedly defective part to the Company’s factory with transportation charges thereon prepaid. Commercial use of any JUGS product automatically limits this warranty—see commercial warranty information listed below. Damage to any JUGS product caused by snow, ice, or any other acts of God are not covered by our warranty.

5-Year Guarantee: 

 JUGS Black Protector Series Screen Frames*.

* All replacement parts out of original warranty are guaranteed 1 year.
* Protector™ Series Black Protective Screen Netting has a 2-Year Guarantee against normal wear and factory defects.

2-Year Guarantee:

Lite-Flite® Machine, Protector™ Series Black Protective Screens Netting. Protector Series Blue Screen Frames*. MVP®, BP®1 Softball, BP®1 Baseball, BP®1 Combo, Changeup Baseball*, Changeup Super Softball™*, BP®2 Baseball, SP3™ Baseball, SP3™ Softball, BP®3 Baseball*, BP®3 Softball*, Football, Field General, Cricket Machine, Combination Pitching Machine, Soccer machine and #96 Batting Cage Netting.

* Protector™ Series Blue Protective Screen Netting has a 1-Year Guarantee against normal wear and factory defects.

1-Year Guarantee:

Complete Practice Battery Pack, Yamaha® EF2200iS Inverter Generator, PS50™, Lacrosse Machine, Small-Ball® Pitching Machine, Toss® Machine, all jugs batting tees, #42 Batting Cage Netting, #60 Batting Cage Netting, Protector™ Series Blue Protective Screens, Standard Protective Screens, all JUGS Carousel Automatic Ball Feeders, Jugs automatic ball feeders, The JUGS Gun™, Pearl® Baseballs, Leatherlast™ Softballs, Sting-Free® Dimpled and Seamed baseballs and softballs. Protector™ Series Blue Protective Screen Netting.

All JUGS products not listed above have a 30-Day Warranty.

Commercial Use Product Warranties:

1-Year Guarantee: 

MVP®, BP®1 Softball, BP®1 Baseball, BP®1 Combo, Changeup Baseball*, Changeup Super Softball™*, BP®2 Baseball, SP3™ Baseball, SP3™ Softball, BP®3 Baseball*, BP®3 Softball*, Football, Field General, Cricket Machine, Combination Pitching Machine, Soccer machine, all JUGS Carousel Automatic Ball Feeders, Jugs automatic ball feeders, Yamaha® EF2200iS Inverter Generator, #96 Batting Cage Netting*

* Control Panels on all BP®3 and Changeup Machines have a 6-month Guarantee against normal wear and factory defects.
* #96 Batting Cage Netting will not be replaced but will have repair kit sent out.
* All replacement parts out of original warranty are guaranteed 90 days.

90-Day Guarantee:

Lite-Flite® Machine, PS50™, Lacrosse Machine, Small-Ball® Machine, Toss® Machine, all jugs batting tees, Protector™ Series Black Protective Screens and Complete Practice Battery Pack.

All JUGS products not listed above have no warranty for commercial use.