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Jugs Football Passing Machine

by Jugs
Original price $3,995.00 - Original price $3,995.00
Original price
$3,995.00
$3,995.00 - $3,995.00
Current price $3,995.00

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Jugs

Jugs Football Passing Machine

The Jugs Football Passing Machine is a football machine that throws passes, punts and kickoffs to any spot on your field, from 5 to 80 yards at 20-70 mph. It throws tight spirals for route work or end-over-end kicks for the return game, and a switch of the slide changes one to the other. Running backs, tight ends and wide receivers get more practice catching passes in a week than they normally get in an entire season. Drills run without relying on quarterbacks or kickers. At 130 lbs. it rides its own transport wheel to any spot on the field.

How a football turns in the air decides whether a receiver catches it on his hands or off his chest. The machine throws both flights the game needs: spirals for routes and end-over-end kicks for returners. A single 1/4 HP motor drives it from a standard 110V AC outlet, and it throws regulation size footballs, with leather recommended. Its pneumatic tires carry a 20-year life expectancy, against 5 years for a solid tire. It is built for high schools, colleges and professionals.

Speed Range
20-70 mph
Adjustable on the dial
Throwing Range
5 to 80 yd
Any precise spot on the field
Ball Flights
Spiral or kick
Spirals or end-over-end
Machine Weight
130 lbs.
Single 1/4 HP motor
Spirals or end-over-end kicks Passes, punts and kickoffs 5 to 80 yards at 20-70 mph Own transport wheel
Jugs Football Passing Machine, set up on a practice field

Inside the machine

How it works

Spirals and kicks, a long reach and a speed dial let one machine cover the passing game and the kicking game.

A football leaves this machine two ways
A football has two flights that matter: spirals or end-over-end kicks. A spiral arrives nose-first and stable, which is the ball a wide receiver reads over his shoulder on a go route. An end-over-end kick tumbles and hangs, and it is the ball a punt returner has to judge for a full flight before it comes down. Switching the passing and kicking slides changes one drill to the other.
Spirals or end-over-end
Reach from screens to kickoffs
The machine throws 5 to 80 yards, to any spot on your field. Eighty yards puts a kickoff in play: a ball placed deep in an end zone from a fixed position, over and over, so a return unit can practice the same setup until the blocking fits. At the other end, 5 yards covers screen work, hands drills and short check-downs.
5 to 80 yards
Speed set on the dial
The speed range is 20-70 mph, driven by a single 1/4 HP motor, with speed set on the dial. Twenty at the bottom is slow enough for a youth hands drill. Height and aim are set on two T-clamps, so a coach can put a soft ball 40 yards downfield or drive a hard one 15 yards into a tight window.
Single 1/4 HP motor
Passes punts and kickoffs from one machine
A coach can run drills with any team without relying on quarterbacks or kickers. A special teams period stops competing with the offense for the quarterback's arm.
No quarterback needed

Football Passing Machine at a glance

Key features

Speeds from 20-70 mph
Adjustable speeds
Throws 5 to 80 yards
Any precise spot
Spirals or end-over-end kicks
Two ball flights
Passes, punts and kickoffs
Full special teams set
Weighs 130 lbs.
Single 1/4 HP motor
Own transport wheel
Tips back and rolls
Regulation size footballs
Leather recommended
Pneumatic tires
20-year life vs 5 for solid tires

Closer look

How to use it

Jugs Football Passing Machine, throwing a tight spiral
Ball flight

Spiral or end-over-end

The machine throws any kind of pass, including spirals or end-over-end kicks, with adjustable speeds. Two flights out of one machine let a single purchase cover the passing game and the kicking game. The spiral setting is the one a receiver corps lives on: a stable nose-first ball that arrives the same way every rep, so a player working on catching away from his body gets to work on that and nothing else. Tilting the wheels sets the spiral's hand, with the left wheel forward and the right wheel back for a right-handed spiral. The end-over-end setting is the punt and kickoff ball, tumbling and hanging, which is a different read entirely for the man under it.

  • Spirals for passing and route work
  • End-over-end kicks for punts and kickoffs
  • Both flights across the full 5 to 80 yard range
  • Regulation size footballs, leather recommended
  • Adjustable speeds from 20 to 70 mph
Spirals End-over-end Leather footballs
Jugs Football Passing Machine, throwing long downfield
Reach and pace

Long reach at game pace

The 80-yard end of the range makes kickoff work possible from a fixed machine position, and the 70 mph top speed puts a ball into a window a defensive back has to close on. Speed on the dial and height on its T-clamp work together, so the same 40-yard throw can arrive as a lofted ball or a line drive.

  • 20-70 mph speed range
  • 5 to 80 yard throwing range
  • Single 1/4 HP motor
  • Weighs 130 lbs.; 56 in. tall and 39 in. wide
  • Kickoff reach from a fixed position
80 yards 70 mph 130 lbs.
Jugs Football Passing Machine, special teams and catching work
Practice load

A season of catches in a week

With this machine, running backs, tight ends and wide receivers get more practice catching passes in a week than they normally get in an entire season, and drills run with any team without relying on quarterbacks or kickers. A quarterback's arm is the limit on how many reps the catching group gets in a normal period. The machine removes the limit for the catching group and gives the quarterbacks their own field back. The optional Short Legs Attachment lowers it so a punter and field goal kicker can get hours of snaps.

  • Throws passes, punts and kickoffs
  • Run drills without relying on quarterbacks or kickers
  • Runs on a standard 110V AC outlet, 2.8 amps
  • Own transport wheel for moving between drills
  • Optional Short Legs Attachment for snapping drills
110V AC Transport wheel Short legs option

Compare

How it compares

The Football Passing Machine throws 80 yards, as far as the Soccer Machine kicks, and it is the faster of the two football machines at 70 mph.

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Jugs Football Passing Machine, spirals and kicks
Jugs Football Passing Machine
Throws spirals or end-over-end kicks from 5 to 80 yards at 20-70 mph, covering passes, punts and kickoffs from a 130 lb frame.
20-70 mph 5 to 80 yards 130 lbs Passes, punts, kickoffs
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Questions

Frequently asked questions

20-70 mph. Speed is adjustable on the dial, with a single 1/4 HP motor driving the machine.
5 to 80 yards. The 5-yard end covers screens and hands work, and the 80-yard end covers kickoffs.
Both. It throws any kind of pass, including spirals or end-over-end kicks, with adjustable speeds. Switching the passing and kicking slides changes one to the other, and tilting the wheels sets a right- or left-handed spiral.
Punts and kickoffs, and with the optional Short Legs Attachment a punter and field goal kicker can get hours of snaps.
It weighs 130 lbs. and stands 56 in. tall and 39 in. wide. It comes with its own transport wheel: a black transport tire attaches to the front, and the machine tips back and rolls like a wheelbarrow.
A standard 110V AC outlet; the motor draws 2.8 amps. Use only 3-wire 16 AWG or larger grounding-type extension cords. Away from an outlet it runs from a portable power station such as a Bluetti, sold separately.
Regulation size footballs, with leather footballs recommended. Deformed, soft, mushy or wet balls will affect accuracy.
Install the triangular leg clamp, attach the three legs and stand the machine with two legs forward and one back. Rubber caps go on the legs for indoor use. Keep the tires at 16 to 17 psi.
Reach and ball flight against portability. This machine throws 20-70 mph from 5 to 80 yards, offers the spiral or end-over-end selection and covers kickoffs, at 130 lbs. The Field General throws 20-60 mph from 5 to 60 yards at 95 lbs., and is built around passes and punts with over 5 seconds of hang time. Both come with their own transport wheel.
A 2-year guarantee on all parts, normal wear and factory defects. Commercial use carries a 1-year guarantee.
  • Jugs SKU: FPM-00
  • Speed range: 20-70 mph
  • Throwing distance: 5 to 80 yards
  • Throw types: Spirals or end-over-end kicks; passes, punts and kickoffs
  • Dimensions: 56 in. tall, 39 in. wide
  • Transport: Own transport wheel
  • Weight: 130 lbs.
  • Motor: Single 1/4 HP
  • Power: 110V AC outlet; 90V motor, 2.8 amps, 50/60 Hz
  • Ball type: Regulation size footballs; leather recommended
  • Warranty: 2-year guarantee on all parts, normal wear and factory defects; commercial use 1-year
  • Extension cord: 3-wire 16 AWG or larger, grounding type
  • Tire: 4.00/4.80-8 at 16 to 17 psi
  • Optional: Short Legs Attachment, sold separately
  • Throws passes, punts and kickoffs: To any spot on your field
  • Any kind of pass: Spirals or end-over-end kicks
  • Throwing distance: 5 to 80 yards with adjustable speeds
  • Speed range: 20-70 mph
  • Motor: Single 1/4 HP motor
  • Weight: 130 lbs.
  • More practice time: Running backs, tight ends and wide receivers catch more passes in a week than in an entire season
  • Practice efficiency: Run drills with any team without relying on quarterbacks or kickers
  • Footballs: Regulation size footballs, leather recommended
  • Transport: Own transport wheel; tips back and rolls like a wheelbarrow
  • Passing and kicking slides: Switch between spirals and end-over-end kicks
  • Short Legs Attachment: Optional add-on for punters and field goal kickers
  • Tires: Pneumatic; 20-year life expectancy compared to 5-year solid-tire life expectancy
  • Included: Football Passing Machine with its transport wheel and three legs
  • Sold separately: Short Legs Attachment and footballs